I’m glad to welcome you back, brave wanderer!

If you thought that Aerathain – Shards of Souls was the end of the story – then I hasten to rejoice you! This is only the beginning, my dear adventurer! Intrigued?

Welcome to the second part of the Nocturne Realm trilogy 

We will be transported to the exciting world of Aerathain, where darkness will thicken and danger will be waiting for you at every corner!

After the release of the ancient evil Mentrix, the Republic of Aringlia has fallen. The heroes summoned by King Rothilion set out on a perilous journey to retrieve the Shard of Souls, an artifact that could stop the curse. Through the ruins of Windmire, the halls of Shadowhold, and the mines of Dryhollow, they succeed in retrieving the Shard of Souls! 

What’s in store for you? Get ready

In the second part of the trilogy – after the death of the great Khan, the world of Aerathain trembles on the brink of a great civil war. Only the bravest heroes will be able to travel to the heart of the Lammungrad Khanate – the realm of the Orcs.

A new chapter unfolds in the scorching desert, where the heroes must reach Thrak’Zul, the capital, where the two heirs, Thokmur Ironheart and Zarkhan Bloodfist, are engaged in a fierce struggle for the throne, encounter harsh and mysterious lands, deal with the intrigues of orcs, and find allies against Mentrix, a force that can tear apart the very universe!

But beware, my brave friend! This book has its own rules – it’s made for those who love freedom and are willing to fight for it, who crave atmosphere and are ready to fully immerse themselves in an adventure right at the gaming table! You will have to make a choice among tough challenges, ancient traditions and political intrigue, where honor is measured in blood! The fate of the khanate will depend only on you, be vigilant!

Oops…I forgot to introduce myself. To your attention Mr. Sereyrathana is a keen D&D player with a chronic passion for creating weird, wonderful and slightly insane worlds. I love 5E, steampunk, and anything that elicits a “WHAT was that?” from players. 

Customizing worlds, making up laws, and…. and sometimes turn my sponsors into mysterious NPCs of questionable repute. All in the name of fun, of course! And I’m here to fill your life with action, adventure, and…something else dangerous!

MAPS! This is just one of all the maps you will receive in this fascinating story

What You Get

  • 60 pages of rich lore, quests, and adventure hooks for 5E
  • 5 chapters of epic storytelling set in scorching deserts and war-torn lands
  • 20+ battle maps12 unique monsters, deadly traps & rare artifacts
  • Designed for characters of levels 7–10
  • Available in PDF and Print editions

Inside the book you will find:

  • Over 60 pages of exciting storylines, maps and descriptions
  • 5 chapters of atmospheric world of battle and adventure
  • Unpredictable quests in hot deserts and warlike cities
  • Thrak’Zul – the key city of the chapter, the capital of the diverse orcs with traditions, laws and secrets
  • Unique monsters, traps, artifacts and bonuses

Ready to unlock epic Stretch Goals?

As the campaign grows, new maps and tokens will unleash even more adventure!

Rally your tribe, spread the word, and let’s conquer these rewards together!

Now, here comes the most important part… SHIPPING!

Almost forgot to mention it… oops! But yes, it’s definitely something you want to know, right?

I’ve been a big fan of DriveThruRPG for quite some time now. It’s an amazing platform that lets both independent and established creators distribute, sell, and even print their work. To keep things simple, I’ll be using DriveThruRPG to deliver all digital content just 2 weeks after the campaign ends.

About the print editions:
Thanks to DriveThruRPG, getting your hands on a physical copy has never been easier -no hassle at all.

📦 Estimated delivery:

Since this campaign offers both digital and print versions, you’ll receive all your digital files first – no waiting around!

How Printing & Shipping works

DriveThruRPG uses a different payment system than most online stores, which might seem a bit confusing if it’s your first time using it. But don’t worry – it’s actually quite straightforward:

✅ You pay for the book’s royalties right here on Kickstarter.
✅ Once the campaign wraps up, you’ll get a link to place your print order on DriveThruRPG.
✅ At checkout on DriveThruRPG, you’ll cover:

  • The printing cost for the hardcover edition (currently about €9).
  • Shipping fees, which vary depending on your location and shipping choice. (If you’re ordering multiple books from different creators, you can combine them in one order on DriveThruRPG to save on shipping.)

For customers in North America, Australia, or the EU, shipping costs are very reasonable.

Why this system?
While it may feel a little different, it’s designed to make the process smooth and affordable for everyone.

🚀 Faster delivery: You enter your address directly on DriveThruRPG, reducing the chance of delivery mistakes.
💰 Fair pricing: No inflated shipping fees – you pay the actual cost based on where you are.
🌟 High quality: Receive gorgeous, full-color hardcover books (and softcover for addons) at a fraction of the usual price.

IMPORTANT:
To avoid flat-rate shipping fees and address mix-ups, you’ll handle shipping payment and enter your delivery details yourself on DriveThruRPG after the campaign ends. This way, you get the best possible price and a hassle-free delivery experience!

Why back this project?

Because you’re not just getting a book – you’re stepping into a fully fleshed-out world that grows with you.

Because this is part two of a trilogy that began with Shards of Souls – and the story only gets deeper, stranger, and more personal from here.

Because you want:

  • Maps
  • Lore
  • Dangerous freedom
  • And stories that make your players gasp at the table

Two brothers! One throne! Your move!

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