Welcome to the Next Chapter of Ars Mechanica: Dawn of a New Age!
Available in English AND French once again! (Do you really think I would let my fellows friends sink after 2 books? Come ooooon!)
In Nightfort, the ripple effects of the elves’ exodus are felt deeply. Their absence is an echoing void, reshaping the dynamics between humans, dwarves, and technology. In “Dawn of a New Age,” join a diverse group of characters as they navigate the emerging tensions, seeking to understand the place of tradition and innovation in a city where both are at odds.
Dive deep into the enigmatic Technological Guild and their wondrous creations, the automatons. Unearth the secrets of how they’ve seamlessly integrated into the very fabric of Nightfort. And as the story unfolds, make crucial decisions that will either reinforce the steadfastness of the old world or usher in a new age of steam and gears.
Whether by supporting the Technological Guild, allying with traditionalists, or charting a new path, one thing remains certain: Nightfort is at the brink of an era-defining transformation.
Journey into a tale filled with intense intrigue, mechanical wonders, and the complexities of progress in “Dawn of a New Age”.
The Expansion of the Ars Mechanica Universe Continues! Yes! I’m back again, with more Steam-Powered Shenanigans!
Remember the highs (literally) of “The Skies of Heavy Shadows”? Good times! After our escapades, it’s time for a new chapter. Ahoy to all – newcomers and veterans of our first volume! Welcome to another tale of Ars Mechanica!
Ars Mechanica’s universe is still fresh from the forge, but oh boy, do I have plans! Many more thrilling chapters await your curious eyes and adventurous spirits!
Take a moment to explore this third book for 5E, which will fully immerse you in a new town.
Whirr! Clank! Buzz! Does the rhythmic dance of cog and gear sound familiar? Well, prepare yourself for a journey quite unlike any other with Dawn of a New Age!
Unfolding over 69 finely crafted pages, adventurers from levels 9 to 12 will be thrust into a tumultuous world where automatons don’t just serve tea – they question, they feel, they dream. Is it the hum of magic or the whisper of steam that blurs the line between man and machine?
In this narrative, more profound than the abyssal chambers of a clock tower, players will grapple with questions that strike at the very heart of existence. What does it mean to be alive? Where do soul and circuitry intersect? Engage in intense battles, navigate intricate dialogues, and unravel riddles that don’t just challenge the mind but tug at the heartstrings.
While this steampunk universe might echo with the familiar ticks of timepieces, its core vibrates with an emotion raw and palpable. Humanity and automaton, two worlds colliding in a dance of fate and freewill.
A 2-time goal again this time!
Oh, my cherished adventurers, our last journey was nothing short of a breathtaking roller-coaster ride through the skies of imagination! It was a maddeningly magnificent marvel. The fervor with which you tackled and toppled each stretch goal I cunningly placed before you? Truly, the work of legends.
As the echoes of our last escapade still hum in the air, your unparalleled dedication has set the wheels and cogs of inspiration into overdrive within my mind. And now, as the steam bellows and the gears click into place, I am beyond thrilled to unveil our next grand expedition. Fasten your goggles and tighten your corsets, for we are about to embark on our Special 1,000th goal again!
Backer Goals – New Surprises Await!
Once again, I want to make something more fun to play around. A goal that was not just a stretch but a leap, evolving as the story unfolded! Rather than the traditional nibbles of content that stretch goals tend to bring, I aimed for something heftier, something… monumentally epic! And oh, the thrill it brought seeing our last venture, with its magnificent modules and alluring add-ons, rise to the occasion!
So, what’s the game plan this round?
For every 100 daring backers joining our brigade, a brand-new add-on will emerge from the mists, ready to be grasped! And with just a couple of clicks (well, maybe three, but who’s counting in the heat of adventure?), you can annex it to your trove of treasures.
As an ode to our prior triumphs and because I am, quite frankly, absolutely enchanted by crafting these unique add-ons and modules, I’ve laid out a tantalizing trio for you to pledge towards right from the get-go! So, just as before, let’s plunge headfirst into this challenge and witness the magic unfold once again.
List of Addons:
One extra addon, the printed version of the map of Aerathain!
Get yourself a printed 12″ X 18″ poster of the Aerenthain world map! Once again, we will use the print at cost system DriveThruRPG, and you will be able to get it as the best price here.
And what about the 1000’epic challenge then? Are we going to try to unlock the card game once again?
For those seasoned adventurers who joined me in our last foray, you’ll remember a particularly audacious idea I ventured forth. A concept, my dear friends, that stemmed not just from the depth of imagination, but from the very core of a childhood dream. To our newcomers, lend me your ears (or well, eyes), for I am about to unravel a tale!
Before the vast and wondrous realm of DnD beckoned me into its embrace, there was another passion that consumed me: The enchanting world of card games (who said MtG?). Imagine, then, my glee when I discovered that DrivethruRPG allowed not just the creation of books but also, the crafting of playable cards! Aye, but the scales of reality did weigh in. The cost to forge a full-fledged card game was… impressively affordable!
Yet, in the hallowed chambers of my thoughts, a question arose: “Given the might and magic of the most wondrous community ever (that’s all of you!), how many brave souls would it take to bring this fantastical card game into being?” The answer, fellow travellers, was a staggering… 1000 backers.
Lofty, you say? Perhaps. But let’s just whisper of its allure: a stand-alone steampunk card game, one that your players will clamor to play amidst the clinking of mugs in taverns between epic quests.
Now, as we step again on this journey, should the winds of fortune blow as wildly as they did during our previous escapade, updates on this tantalizing game shall unfurl! And if, by chance or by destiny, we hit this monumental goal, the doors to acquire this card game on DTRPG shall swing wide open.
Who’s ready to once again chase the dream?!
Hang in there, we’re almost finished. Now, let’s shift our focus to the stretch goals.
It’s an incredible feeling to support a project that resonates with you, share it with others and witness your collective efforts unlock new rewards without any additional cost! As for me, I’m sure you remember that you were one of the 500 people who got the first map pack and 600 for the second pack!
One thing that I absolutely adore in TTRPGs is having access to a completely new map or, even better, a whole collection of maps. These maps are incredibly helpful in immersing yourself in the game world. So get ready for some incredible new maps from me and my artist friend!
Here is the list of all of the stretch goals.
I will constantly add more new ones until the end of the campaign but let’s keep some secrets for now!
Now, let’s talk about the file delivery!
Nearly let that one whiz past me, but I reckon it’s a wee bit important, don’t you think?
All digital content will be delivered via DrivethruRPG after the campaign. Printed versions will be available in English and French and shipped by October. You’ll pay for book royalties on Kickstarter and handle printing and shipping costs directly on DriveThruRPG.
About the printed versions
A lot of pledgers ask a way to pledge directly for printed versions on the previous campaign and that’s why I found a way with the help of DTRPG to do it directly this time!
The printed versions will be sent in October and should arrive few weeks after. Since this campaign is available for both digital and printed books, you will receive all of the digital files way before obviously.
Again, the printed versions will be available both in ENGLISH and FRENCH, and you will be able to redeem the version you want without any extra cost.
ATTENTION: The pricing system is simply but could be confusing for people who never used DriveThruRPG for prints. But the concept is very simple, you will pay the royalties of the printed books directly on Kickstarter then, you will pay the cost of printing (which is currently around 8€) and the shipping fees (depends on your location and the shipping option you choose but if you’re in NA, Australia or EU, the price is very low, I will put an estimation price above) directly on DriveThruRPG.
This unusual concept (but very common on the platform) is the best way to avoid any mistake on the delivery addresses, get the books delivered as fast as possible and lower the final price as cheap as possible for everyone.
Also, this is allowing me to provide you premium color softbook from DTRPG for a fraction of the price.
Note: To avoid a flat rate nonsense on the delivery fees and any mistake on the delivery addresses, you will need to pay the delivery fees (depending on your location) and enter your address yourself on DrivethruRPG at the end of the campaign.
Special thanks
Maisie Chalk, the incredible voice actress behind the introduction video.
Tektis, who is helping me with a set of maps again for this chapter.
PlanarInk Editions, for the logistic part and their emotional support to force me to publish this 3rd chapter “almost” on time.
Alright, we are done! Now it’s your turn!
Thank you for reading to the end of this campaign page! It’s now your time to shine!
Sereyrathana, your dedicated librarian!